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Integrations/Shotstack
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Shotstack

Cloud video automation API for video and audio renders, templates, workflows, ingested media, and timeline editing.

Helps video automation pipelines that build templates and workflows, render edits to video or audio, and clean up ingested media when done.

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Snow

Use Shotstack with Snow

Snow is a personal AI assistant that builds real apps for you, and they can put Shotstack to work.

What Snow can do with Shotstack

These are the Shotstack operations Snow and the apps you build with it can run. Sign in to choose which ones Snow may run without asking.

Reads12

Look at your data without changing it.

  • Get Asset

    Tool to fetch details of a hosted asset by its unique identifier. Use when you need to retrieve information about videos, images, audio files, thumbnails, or poster images hosted on Shotstack's CDN.

  • Get Assets by Render ID

    Tool to retrieve hosted assets by render ID. Use when you need to fetch one or more files (video, thumbnail, poster image) generated by a specific render job.

  • Get Render Status

    Tool to retrieve the current status and details of a Shotstack render job by render ID. Use when polling a render until done or failed, typically after creating a render with SHOTSTACK_RENDER_VIDEO.

  • Get Template By Version

    Tool to retrieve a template by template id and API version. Use when you need to fetch template details from a specific Edit API version.

  • List Sources (with Environment)

    Tool to list all ingested source files with environment selection. Use when you need to retrieve sources from stage (sandbox) or v1 (production) environment with optional pagination.

  • List Templates with Environment

    Tool to list all Shotstack templates for the specified environment. Use when you need to retrieve templates from a specific environment (stage or production).

  • Get Render Callback

    Tool to retrieve the webhook/callback URL configuration for a specific render job. Returns only callback settings (URL, method, headers), not render status or output URLs — use a separate render-status check to obtain final results.

  • Get Source Details

    Tool to fetch the details of a specific source asset. Use when you need to inspect a source after uploading, check its status, or diagnose ingest/render failures—such as unsupported codecs, corrupt files, or bad URLs—before retrying.

  • Get Template

    Tool to retrieve details of a specific template. Use when you have the ID of an existing template and need its metadata.

  • Inspect Media

    Tool to inspect media metadata. Use before rendering to retrieve duration, resolution, frame rate, and format of an online media file — clip timecodes, trim points, and audio sync calculations depend on these values. Mixing assets without prior inspection can cause letterboxing, jitter, or audio sync issues in the final output.

  • List Sources

    Tool to list all source assets. Use when you need to retrieve source entries with optional pagination.

  • List Templates

    Tool to list all Shotstack templates for the account. Use after creating or updating templates to view your available templates.

Creates7

Add something new to your account.

  • Create Template (v2)

    Tool to save an Edit as a re-usable template. Templates can be retrieved and modified before rendering. Use when you want to create a template with merge fields for dynamic content.

  • Get Upload URL

    Tool to request a signed URL for direct file upload to Shotstack. Use when you need to upload a file to Shotstack storage. The response returns a signed URL that you use to upload the file using a PUT request with the binary file.

  • Request Upload URL

    Tool to request a signed URL for direct file upload. Use when you need to upload a file to Shotstack storage. The response returns a signed URL that expires in one hour.

  • Transfer Asset

    Tool to transfer a file from any publicly available URL to one or more Serve API destinations. Use when you need to copy a file from an external source to Shotstack's hosting service or other configured destinations.

  • Create Template

    Tool to create a new template for video editing. Use when you want to save a reusable timeline configuration as a template. Template changes do not retroactively affect past renders.

  • Fetch Source

    Tool to fetch a remote media file and store it as a source asset. Operation is asynchronous — poll SHOTSTACK_GET_INGEST_STATUS or SHOTSTACK_INSPECT_MEDIA until the asset is ready before passing it to SHOTSTACK_RENDER_VIDEO or other downstream tools. Use when you need to ingest a file before rendering.

  • Render Video

    Tool to initiate a new video render job. Use when you have defined a timeline and output settings and want to start rendering.

Updates1

Change something that is already there.

  • Update Template

    Tool to update an existing template by its ID. Use when you need to modify a template's name or edit configuration. Both name and complete template definition must be provided.

Deletes3

Remove something. This often cannot be undone.

  • Delete Ingested Media

    Tool to delete an ingested media asset. Use when you've confirmed the ingest ID and need to remove the file from Shotstack storage.

  • Delete Shotstack Workflow

    Tool to delete a specific Shotstack workflow. Use when you need to permanently remove a workflow after confirming its ID.

  • Delete Template

    Tool to delete a specific Shotstack template by its ID. Use when you need to remove a template permanently.

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Creatomate

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